Destructible environments and alterations on multiplayer maps have long been an element of first-person shooters. However, in many cases, these changes are superficial, simply giving you a bit of visual eye candy without actually adding to the game play. Battlefield 4’s “Levolution” is poised to change this concept. The term, a portmanteau for level evolution, uses various optional events and actions on the multi-player maps to change the shape of the battlefield over the course of the round. Sometimes the changes are small and require the players to specifically take advantage of the changes. Other times, the changes are so significant, they change the way that particular map is played.
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